Updates
2026.10.20 · Chinese screen polish · example match cleanup
- On the Simplified and Traditional Chinese screens, Nikke names left in English in articles and lineup examples now use the official in-game Chinese names, and long titles no longer overflow their boxes.
- Removed the long event and damage tables from the example match page; it now shows only the replay and key moments.
- The lab battle log now shows only key events such as Bursts, deaths, Indomitability and revivals. Turn on «Show skill damage» to see skill damage, with hits from the same moment grouped into one line.
- Each language now has its own address (English /en · Japanese /ja · Simplified Chinese /zh · Traditional Chinese /zh-tw). Shared links open in that language.
2026.10.19 · Lab redesign · Magazine 01–09 · cover fix
- The lab screen is now simpler. Common buttons became icons; hover over them (or long-press on a phone) to see what they do.
- A battle log now runs right below the representative replay. Tap a line to jump to that moment.
- The basic firing preview box now has a fixed height, so adding Nikkes no longer pushes the screen down.
- Published magazine article 09, “Does Burst fire the moment you press it?”, about the waiting time before Bursts and their effects land.
- Magazine articles 01–07 were rewritten in plainer language. Article 06 also has a new title that fits its content.
- Patch notes were added to the Updates page. Future changes will be listed here.
- Fixed a calculation where, in matches with a large combat power gap, the weaker side’s cover broke more easily than it should.
- Translated all the result, replay and codex text that was still in Korean on the English, Japanese and Chinese screens. Collab Nikkes now show their official in-game names too.
- Added Traditional Chinese (繁體中文). Nikke and cube names use the official in-game Traditional Chinese names.
- The Nikke picker is now sorted by names in the screen language, and the charge speed label and request history notes were fixed.
- On the English, Japanese and Chinese screens, the site is now called ArenaDoro.
2026.10.18 · New calculation engine · Belorta: Pumpkin Witch
- The calculation engine was replaced with a new version. Battle details such as the order of shots and ammo use are now closer to the game.
- Added the new Nikke Belorta: Pumpkin Witch, bringing the roster to 184. She is marked “unverified” because we have not checked her in real matches yet.
- The Burst preview now shows “Burst re-entry” (when Burst I happens once more).
- Published magazine article 08, “Anis: Star can make Burst I happen twice,” with three example lineups.
2026.10.17 · Cube choice per Nikke
- You can now choose a cube for each Nikke: 8 supported cubes at level 15, with Resilience Cube as the default.
2026.10.16 · Four languages · team screen improvements
- The site is now available in English, Japanese and Simplified Chinese.
- On the team screen, you can drag Nikkes to swap positions.
- The Nikke picker shows each Burst stage (I·II·III) on the portrait.
- Total charge speed can be chosen from 2, 5, 8, 11, 15, 18, 21 or 24% (default 18%).
- Nikke images were made lighter, so pages load faster.
- Fixed shotgun “every few pellets” effects triggering too often.
2026.10.15 · ArenaDoro opens
- ArenaDoro is open. The lab calculates 10 trials and shows a replay.
- When many people are calculating, requests wait in line and run in order. The screen shows how many are ahead of you.